Playing Prime Bomb - Capture
This game is all about learning primes. The objective is to capture as many cards as possible – more than your opponents. Players 2-6 can play at once.
Start – Deal 7 cards to each player face down. The players can pick up and look at their cards. Place the remaining deck face down between all the players.
Rule 1 – Players may only keep 7 cards in their hand at any time. As they capture cards they may want to trade captured cards for the ones in their hand, this is OK as long as they only keep 7 cards in their hand at once.
The dealer will now flip one of the face down cards in the pile in front of the players and turn it face up.
Players will now attempt to capture that card following these capture rules;
Capturing Non-Primes
Capture a non-prime by playing cards to get a product that is closest to the value of the non-prime. Players can do this by playing both prime numbers and non-prime numbers.
Example: Capturing a 28
Player 1: throws 2 and 14 (2x14 = 28)
Player 2: throws 2 and 7 (2x7=14)
Player 3: throws 7
Player 4: throws 2 and 2 and 7 (2x2x7=28)
Both players 1 and 4 had exact matches to 28, however player 4 wins as they captured by using more cards.
Example: Capturing a 40
Player 1: Throws 5, 4, and 2 (5x4x2 = 40)
Player 2: Throws nothing
Player 3: Throws 5 and 8 (5x8=40)
Player 4: Throws three 2’s (2x2x2 = 8)
Player 1 and 3 had exact matches, but player 1 wins by throwing more cards.
Rules for capture:
Player with product of cards closest to non-prime wins
In tie, player with most cards used in capture wins
If that is a tie, player who plays cards first wins
Capturing a Prime
Capturing primes is done by using non-primes. The objective is to play the highest non-prime that uses the prime being captured.
Example: Capturing a 2
Player 1: Throws 36 (2x2x3x3)
Player 2: Throws 42 (2x3x7)
Player 3: Throws 25 – illegal play (5x5=25, does not contain a 2)
Player 4: Throws 50 (2x5x5)
Player 4 wins the prime as they have the highest non-prime with 2 as a multiple.
Gameplay
After each card is turned, players retrieve their played cards, and the player who captured the played cards keeps it and places it in front of them. Before the next card is turned, all players can swap cards they captured with cards in their hand. They can only have 7 in their hand at a time.
The player who captured the last card flips over the next card – and play resumes.
If a card cannot be captured, then another card is flipped on top of it from the deck, and both cards are captured in the next round.
Play continues until all cards are played from the deck.
Scoring
After the deck is exhausted, score each players score is the sum of captured cards. If you have questions on the rules of this game please email ron.eaglin@gmail.com for clarification.
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